MuleSoft.U Development Fundamentals
This self-paced course is for developers and architects who want to get hands-on experience using Anypoint Platform to build APIs and integrations. In the first part, students use Anypoint Platform to discover, consume, design, build, deploy, manage, and govern APIs. In the second part, students focus on using Mule and Anypoint Studio to build applications for use as API implementations and/or integrations.
There is currently only a Mule 3 version of this course. The Mule 4 version is being recorded and will be released when it is finished.
- MuleSoft.U Development Fundamentals (Mule 3)
- MuleSoft.U Development Fundamentals (Mule 4) - COMING SOON!
- In the meantime, you can get started with our Mule 4 tutorials and Mule 4 documentation.
Just getting started? Use Mule 4, which was built keeping the fundamentals of Mule 3 in mind: we evaluated ease of use, task simplification, runtime optimization and manual tuning, and reducing long-term maintenance. We advocate that all new projects be built with Mule 4: there are fewer concepts to learn and easier debugging with new error handling practices.
Mule 3 was an incredibly powerfully iteration of Mule, helping us build out Anypoint Platform, solidify our cloud footprint with CloudHub, and allow developers to extend the power of Mule with the DevKit.
Note: Mule 4 courses use Anypoint Studio 7.
Mule 3 courses use Anypoint Studio 6.