MuleSoft.U Development Fundamentals

Summary

This self-paced course is for developers and architects who want to get hands-on experience using Anypoint Platform to build APIs and integrations. In the first part, students use Anypoint Platform to discover, consume, design, build, deploy, manage, and govern APIs. In the second part, students focus on using Mule and Anypoint Studio to build applications for use as API implementations and/or integrations.

Versions

There are two versions of this course - one for Mule 3 and one for Mule 4. Click one of the links below to get a detailed course outline and registration info for a specific version.

Just getting started? Use Mule 4, which was built keeping the fundamentals of Mule 3 in mind: we evaluated ease of use, task simplification, runtime optimization and manual tuning, and reducing long-term maintenance. We advocate that all new projects be built with Mule 4: there are fewer concepts to learn and easier debugging with new error handling practices.

Mule 3 was an incredibly powerfully iteration of Mule, helping us build out Anypoint Platform, solidify our cloud footprint with CloudHub, and allow developers to extend the power of Mule with the DevKit.

Note: Mule 4 courses use Anypoint Studio 7.

Mule 3 courses use Anypoint Studio 6.

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